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    Sony Playstation 3

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    Buying behaviour sony playstation 3 9 AIDA 9 Attention 10 The decision making process 10 Environmental influences 11 The Abell-Model: Sony Playstation 3 12 Marketing segmentation 14 Demographical segmentation 14 Psychological segmentation 15 Recommendation 16 Appendix 17 Executive Summary “To become a leading global provider of networked consumer electronics, entertainment and services.” That’s the mission of Sony, producer of the Sony Playstation. Sony, information and

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    Sony Marketing Assignment Stefan van der Fluit (1122828) Analyse issues in the Company Case from a Strategy perspective, and then discuss one of the issues identified. (50% marks) Stefan van der Fluit (1122828) Gaming has been around ever since the invention of computers, being a great form of inexpensive entertainment. In 1993 Sony realized the true potential gaming had to offer and decided that they wanted a piece of the cake; Sony Computer Entertainment was born. A year later, Sony’s

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    Introduction I chose to conduct a marketing analysis on the Sony PlayStation 3 because it is a product that I am very familiar with. I have been a PlayStation consumer since 1994 when the first PlayStation was established. Therefore, since I am a frequent consumer of this product, I have gained some knowledge of this product over time. When an individual is a frequent consumer of a certain product, the consumer will eventually become aware or at least have some knowledge of the marketing mix of that

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    Playstation One of the biggest giants in the video game world today is Sony and their revolutionary Playstation. Right now their Playstation 3 is in circulation throughout the world, but prior to last year there was the original Playstation, and Playstation 2. This was the first video game system that used CD’s as disks for their games, instead of the usual cartridges used by Nintendo, Sega, Atari, and many other companies. It started off as a collaboration with Sony and Nintendo in 1988 trying

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    September the 26th 2012 Case Analysis: Sony Playstation 3 1. What, if anything, should Sony do to turn around the sales of the PS3? * Instead of focusing on one particular target segment (18 to 35 year-old male gamers with above average-education and high degree of comfort with new technology) further target segments should also be focused (e.g. women, children, occasional gamers and non-gamers). Some of the further customers require games which are easy to play because they have a low

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    The Sony PlayStation has stable ground in the video game industry, but needs to evolve more. The lack of networking capabilities and limit of software offerings has kept the PlayStation from controlling the market. Sony must also market better and make the people aware of what the Sony PlayStation and PlayStation Network have to offer. Through research and interviews, we have discovered that the general public is uninformed of the network’s capabilities. Sony needs to focus on customer needs

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    Marketing Plan Project: Sony Playstation 3 Planned Designed for (Present- End of 2013) MKTG-3103-01 Fall Semester 2012 Submitted to: Richard Brand FVSU Executive Summary This marketing plan is over the Sony Playstation 3 (PS3). The Playstation 3 is a six year old video game system, and one of the top 3 gaming consoles along with Nintendo’s Wii and Microsoft’s Xbox. Sony Table of Contents Introduction Situational

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    access of information. Some of these questionable factors about confidentiality are mentioned in the terms and conditions of a site, that are read by the scarce minority of people. Nonetheless, with instances such as the cyber-attack of Sony’s PlayStation Network, it is evident that there is little to no information that is secure in the digital world. It is therefore evident that possessing knowledge about these issues will lead to greater security. It is the free to use social mediums such as

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    force since Microsoft and Sony created the Xbox and PlayStation. They have caused controversy among gamers for numerous years. The majority of articles state, "PS4 has been more popular compared to Xbox" (Feria). People like to argue which is better, but when choosing it is mostly a matter of opinion. Most gamers do not look at the statistics. The PlayStation 4 has continually outsold the Xbox One since their release (Elise). When researching, one can infer that the PlayStation 4 is a better choice than

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    Sony is an interesting company. Today it is much known for its invention such as, PlayStation or the Walkman. But Sony just as small as any other company. It started in the late 40s. In its early stages it only had a total of eight employees selling radios out of a store. The company grew to fame to its innovation of the portable Walkman. In 1979 song created the first ever portable music player. The Walkman was created by Nobutoshi Kihara and the creator of the company Masaru Ibuka. It was Ibuuka

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