C.S. Lewis one said “Hardships often prepare ordinary people for an extraordinary destiny”. Facing hardships and breaking free from their normal world allows the hero inside of people to come out. Many stories document this journey of a hero through the Hero’s Journey Archetype. In the short story “The Most Dangerous Game” by Richard Connell, a man named Rainsford stumbles upon an island where humans are hunted by a crazed man. The hero’s journey archetype is implemented throughout Rainsford’s experiences in the story. Richard Connell used the Hero’s Journey Archetype to structure the plot and develop the theme that with clever thinking and the use of past experiences, one can succeed at anything. During the Departure stage of the …show more content…
This conflict further develops through the hero’s journey archetype and later reveals the theme as the problem is solved. In addition, Richard Connell conveys Rainsford’s initial refusal to confront the problem during the Refusal of the Call, instead telling the general, “ ‘I wish to leave this island at once’ ”(10) and “I will not hunt”(10). Rainsford’s refusal to take part in the general’s sick practice is a natural reaction, and humanizes the character for the reader. The Refusal of the Call is an important aspect of the exposition, because it allows the reader to gain a deeper understanding of the character and make it easier later on to learn the same lesson Rainsford would. Even as Rainsford refuses the call, General Zaroff gives him encouragements and tries to coax him into participating in his hunt, foreshadowing that Zaroff himself would be Rainsford’s Experience with Unconditional Love in the Initiation Stage. Furthermore, in the final third of the Departure Stage, the Beginning of the Adventure, Mr. Connell reveals that the hunt had begun, and that “Rainsford had fought his way through the bush for two hours” (11). The Beginning of the Adventure marks the first event in the rising action of the story, when Rainsford accepted the call and ventured into the unknown wilderness. This section of the archetype is the reason for every other action in the archetype—Rainsford attempting to achieve his goal of not being hunted, overcoming his conflict
From the words of C.S. Lewis, “Hardships often prepare ordinary people for an extraordinary destiny”. Facing hardships and breaking free from their normal world allows the hero inside of people to come out. Many stories document this journey of a hero through the Hero’s Journey Archetype. In the short story “The Most Dangerous Game” by Richard Connell, a man named Rainsford stumbles upon an island where humans are hunted by a crazed man. The hero’s journey archetype is implemented throughout Rainsford’s experiences in the story. Richard Connell used the Hero’s Journey Archetype to structure the plot and develop the theme that with clever thinking and lots of hope, one can succeed at anything.
Underestimation and cruel actions lead to many things. In “The Most Dangerous Game,” author Richard Connell reveals a conflict between the main characters, General Zaroff and Rainsford. Rainsford was to play the most dangerous game created by Zaroff, because the only way to survive, is to win it, otherwise death is the only other option. As demonstrated through the use of personification, symbolism, and repetition in the story, it conveys that one should understand to never underestimate another person and remember that there will always be a consequence for the wicked things that one has done.
Both Rainsford and Whitney agree that “‘The best sport in the world [is hunting]” (1). But their thoughts differ when it comes to how the jaguar would feel. When Whitney defends the jaguar, it seems like the jaguar is being connected or referred to Rainsford in the future since the jaguar have an “… understand[ing] [of] one thing — fear. The fear of pain and… death” (1). Rainsford experiences the fear of pain and especially death when he pants behind the bush. Connell later describes “…that Rainsford knew the full meaning of terror” (10). Not only does Connell use this plain technique, he adds a firm voice in the characters to give a greater effect on the foreshadowing. For example, when General Zaroff says, “‘You see, I read all books on hunting… [because] I have but one passion in my life, Mr. Rainsford, and it is the hunt.’” (4), Connell makes it clear that General Zaroff has an immense love for hunting only. From this the reader knows that General Zaroff will sooner or later ask Rainsford to join him for a hunt around the island. For the reader to feel anxious about hunting, Connell foreshadows hunting to help build up the
Richard Connell’s The Most Dangerous Game is an action-packed and suspenseful short story. This tale is about a man in the early 1920s named Sanger Rainsford who falls off a yacht and gets stuck on an island that holds a bad reputation. He finds shelter in a castle where he is welcomed but then, gets outwitted into being hunted as part of a dangerous game for three days by a Cossack named General Zaroff.
Have you ever been hunted down by a psychopath war general, rabid pack of dogs, and a giant mute knouter named Ivan, and escaped? “The Most Dangerous Game,” by Richard Connell, is about a man named Rainsford who gets stranded on an island with an insane head honcho on a small, isolated island in the Caribbean sea. Behind every work of literature, are literary elements that make it successful. “The Most Dangerous Game” is successful due to descriptive imagery, suspenseful plot, and ability to get to the point.
Connell utilizes the strength of the story by combining the setting with mood to observe the reaction of the characters when the environment around them changes. For example, as the "poisonous [air]'; engulfs the yacht, it gives Whitney "a mental chill; a sort of sudden dread'; as Rainsford and him sail precariously towards the island (62). Whitney, frightened by the grim nature around him, feels like a wounded bird fighting for its life among the hungry predators hiding in the unknown. The shroud of darkness completely surrounds not only Whitney, but the entire yacht which leaves him in a state of anxiety because of what lies in cover amid the dreadful island. Furthermore, as the eyes of Zaroff scatter over the island, searching for Rainsford, "Rainsford froze there, every muscle tensed'; afraid that the eyes will see (73). With shelter high above in the trees, away from Zaroff, Rainsford awaits for the perfect moment where he will jump down from among the sky and pounce on Zaroff like a leopard killing its prey. Consequently, while Rainsford keeps repeating the moment of victory inside his mind; the self-confidence, overflowing out of his veins, develops into uncertainty. Since Zaroff possesses the island and with his military expertise, scouts the island for any advantages in hunt; Rainsford fears that Zaroff will counter the surprise attack and kill him, making the hunter become the prey. When Connell interweaves setting into mood, the method he uses touches
In order to emphasize his recurring theme of reason versus instinct, Connell first sets the scene for the story’s setting, the setting Connell chooses for “The Most Dangerous Game” fits exceptionally well alongside both the story’s plot, as well as, its literary element of suspense. By introducing the idea of a mysterious island at the very start of the story
Hunting big game animals for sport was a popular pastime with the wealthy classes following World War I. The morality of killing for sport was not questioned in reality, but in this short story the author does question it by taking it a step further and having the protagonist, Sangor Rainsford, hunted by the antagonist, General Zaroff.In a short story full of irony, one of the greatest ironies of Richard Connell’s “The Most Dangerous Game” is that General Zaroff repeatedly tells Rainsford that he maintains a sense of civilization on his island.
The short story “The Most Dangerous Game” written by Richard Connell, takes place on an island known to have a curious dread to many others. A big game hunter named Rainsford sits around on a yacht talking with one of his other fellow hunters named Whitney who describes how the hunt may only be best for the hunter in lines of feelings but, Rainsford has a different opinion on that matter. When Rainsford is left on the island, he goes through a series of events that leads to a peril of danger. Rainsford states “he had never slept in a better bed”(Connell 15 par. 2) after experiencing a journey that could’ve put his life in jeopardy. This gives the reader a sense Rainsford is projected as a dynamic character from his progression in thoughts
I will be comparing the video verion of The Most Dangerous Game to the story.
Who would you rather face in the middle of the night? A murder that kills people for fun, or a crazy man that buries people alive and screams in their face because he is crazy. In the story The Most Dangerous Game By Richard Connell, is based on an island where this man lives and he hunts animals. But he gets bored hunting animals, so he starts hunting humans. Ranisford just so happen to be one of those people. The second story The Cask Of Amontillado is about a man whose wants to get revenge on someone so he takes him into the catacombs, and he buries him alive by filling the room with mortar and brick. The one that I think that is the most Disturbing is The Worlds Most Dangerous Game
Imagine you, a well known hunter, are stranded on a humid, tropical island with no wildlife other than a psychotic man. This psychopath is a fellow hunter, but desires to poach even greater and smarter game with extremely high intelligence, and is the smartest animal of all -- humans. Throughout the story, the author creates a suspenseful mood through several conflicts the main character encounters, while struggling to survive the “most dangerous game.” In Richard Connell’s short adventure story, “The Most Dangerous Game,” Rainsford, a hunter, travels to South America on a hunting expedition, when he carelessly falls off his yacht and into the Caribbean Sea. Struggling to find a place to rest, he swims to an island off in the distance. Upon reaching the island, he comes across a large building where he is warmly welcomed by the owner of the establishment, also a renowned hunter, named General Zaroff, only to find that he is a lunatic. After learning of General Zaroff’s sins, Rainsford is challenged by the general in a game of life and death, and their specialty, hunting. From beginning to end, the author of this short survival story creates a suspenseful mood through the three main conflicts the main character encounters.
For an abundance of stories the conflicts do not include man vs. man, man vs. nature, or man vs. himself. In the story “The Most Dangerous Game” by Richard Connell this is not the case. The main character Rainsford is frequently facing multiple struggles. The story would not keep you on the edge of your seats the same way unless he is constantly fighting through something no matter how big or small the problem is. For example Rainsford the sailor fights nature in this story. In addition to this, he struggles through the toughness and wits of other men. Furthermore, in this story Rainsford puts up with himself as he fights his mind running through the jungle constantly making last minute, and risky decisions. This story shows countless examples of man vs. man, man vs. nature, and even man vs. himself.
Richard Edward Connell was an American author, who was probably most famous for the short story “The Most Dangerous Game.” Connell started writing at the age of 10 covering baseball games for his father 's paper. By the age of sixteen he had become the editor of the Poughkeepsie News-Press. Connell was a very smart man who studied at Georgetown and Harvard.While at Harvard he was the editorial chairman. Connell 's writing style was usually action-adventure. Some of his works were probably inspired from his time working as a homicide journalist, and serving in World War I. By the time Connell passed away he had published over 300 short stories. Richard Connell was a very unique author from experiences he had through out his life, and so was the writing style that he portrayed.
The Most Dangerous Game by Richard Connell is an action-packed story about an eerie survival game. In the beginning of the text, a hunter named Sanger Rainsford is aboard his yacht when he falls into the ocean and swims to an island nearby. He spots a house in the middle of the woods and goes to it to find shelter, food, clothes, and a place to rest. At the house, Rainsford meets General Zaroff, who tells Rainsford that he has brought big game onto the island to hunt. Rainsford soon realizes that the game is human. Zaroff wants Rainsford to hunt humans with him, but Rainsford refuses because he thinks of it as murder. Zaroff makes a deal with Rainsford,which states for him to leave the island he has to be hunted for three days. If Rainsford